Also like I said before, it simply ignores the FPS changes, or if not that, then something not quite so obvious in the switch device profiles needs to be changed also. Means it read something that actually did something. That seemed to work, as noted by the change that was able to cause a crash. My folder was basically as I said before, but I copied a bit from the way SMT5 does it, which was /romfs/Project/Content/Paks/~modsĬhanged that to /romfs/Majesty/Config/Paks/~mods Without that change, it loads fine but 60 FPS doesn't initiate for some reason. Changing that to 16.67 even if you try to set the FPS cap to 60, causes the game to crash when trying to load. Octopath Traveler is a role-playing video game developed by Square Enix, in collaboration with Acquire.The game was released for the Nintendo Switch in July 2018, for Windows in June 2019, for Stadia in April 2020, and for Xbox One in March 2021. I was able to test whether it did or not by making a small change the second time, such as the dynamicres frametime value, which is 33.33 by default. Unfortunately, it ended up not really working. txt that tells the -Create= command to pack only the folder path I told it to. Embark on an epic journey across the vast and wondrous world of Orsterra and discover the captivating stories of each of the eight travelers. I was able to accomplish the same thing, but with a. The award-winning RPG comes to PC Eight travelers.
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